This project, entitled "A Virtual Heritage Project for Spike Island", was carried out as part of my Masters in Interactive Media in University College Cork.
"Virtual Heritage is the use of computer-based interactive technologies to record, preserve, or recreate artifcts, sites, and actors of historic, artistic, religious and cultural significance and to deliver the results openly to a global audience in such a way as to provide formative educational experiences through electronic manipulations of time and space." - Stone, 99
The project invlolved the development of an accurate, and to scale, interactive virtual heritage environment of Spike Island, an Island with a Fortress situated in lower Cork Harbour. The models were created in 3D Studio Max and the project was then put together in UDK.
The model incorporated many different forms of data and resources in order to create an accurate and faithful representation of the Island and its Fort. The harnessing of games technology enabled the creation of a virtual world that can be explored in real-time. The many features of UDK allowed the creation of a natural and believable environment. It is hoped that the model can be further developed in the future to enable a more in-depth and detailed virtual exploration of the Island.